Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
5
 
Big Guns
19
 
Energy Weapons
35
 
Explosives
15
 
Lockpick
31
 
Medicine
25
 
Melee Weapons
30
 
Repair
40
 
Science
35
 
Small Guns
55
 
Sneak
35
 
Speech
5
 
Unarmed
35
 
Educated
Gun Nut (3)
Level 1
ST 7 PE 6 EN 8 CH 1 IN 9 AG 8 LK 1
Small Guns, Energy Weapons, and Unarmed
Level 2
Lockpick +10 (25), Melee Weapons +5 (22), Medicine +4 (25)
Gun Nut
Level 3
Sneak +1 (20), Small Guns +1 (45), Unarmed +1 (35), Repair +4 (35), Science +4 (25), Melee Weapons +8 (30)
Gun Nut
Level 4
Sneak +9 (29), Energy Weapons +5 (35), Lockpick +5 (30)
Educated
Level 5
Sneak +6 (35), Small Guns +5 (55), Lockpick +1 (31), Science +10 (35)
Gun Nut
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