Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
3
 
Intelligence
5
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
12
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
16
 
Melee Weapons
35
 
Repair
16
 
Science
16
 
Small Guns
22
 
Sneak
37
 
Speech
12
 
Unarmed
18
 
Level 1
ST 7 PE 4 EN 6 CH 3 IN 5 AG 8 LK 7
Sneak, Melee Weapons, and Lockpick
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