Strength
4
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
24
 
Big Guns
24
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
14
 
Medicine
20
 
Melee Weapons
12
 
Repair
40
 
Science
35
 
Small Guns
25
 
Sneak
20
 
Speech
14
 
Unarmed
16
 
Gun Nut
Level 1
ST 4 PE 5 EN 6 CH 5 IN 8 AG 8 LK 4
Energy Weapons, Science, and Repair
Level 2
Barter +10 (24), Big Guns +8 (24)
Gun Nut
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