Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
8
 
Intelligence
7
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
20
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
33
 
Melee Weapons
20
 
Repair
33
 
Science
18
 
Small Guns
10
 
Sneak
10
 
Speech
20
 
Unarmed
16
 
Level 1
ST 8 PE 5 EN 6 CH 8 IN 7 AG 3 LK 3
Medicine, Repair, and Lockpick
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