Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
63
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
90
 
Speech
92
 
Unarmed
83
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Barkskin
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Regeneration
Robotics Expert
Silent Running
Size Matters
Sniper
Strong Back
Superior Defender
Swift Learner
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Science, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +5 (35), Lockpick +5 (35), Speech +4 (21), Science +5 (43)
Lady Killer/Black Widow
Level 3
Small Guns +5 (42), Lockpick +5 (40), Speech +4 (25), Science +5 (48)
Intense Training (AG)
Level 4
Small Guns +5 (47), Lockpick +5 (45), Speech +1 (26), Science +8 (56)
Educated
Level 5
Sneak +2 (19), Small Guns +5 (52), Lockpick +5 (50), Speech +5 (31), Science +5 (61)
Comprehension
Level 6
Sneak +2 (21), Small Guns +5 (57), Lockpick +5 (55), Speech +5 (36), Science +5 (66)
Child at Heart
Level 7
Sneak +2 (23), Small Guns +5 (62), Lockpick +5 (60), Speech +5 (41), Science +5 (71)
Entomologist
Level 8
Sneak +2 (25), Small Guns +5 (67), Lockpick +5 (65), Speech +5 (46), Science +5 (76)
Gunslinger
Level 9
Sneak +2 (27), Small Guns +5 (72), Lockpick +5 (70), Speech +5 (51), Science +5 (81)
Toughness
Level 10
Sneak +5 (32), Small Guns +3 (75), Lockpick +5 (75), Speech +5 (56), Science +4 (85)
Commando
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Level 11
Sneak +5 (37), Lockpick +5 (90), Speech +5 (61), Medicine +7 (40)
Strong Back
Level 12
Sneak +5 (42), Energy Weapons +4 (19), Lockpick +3 (93), Speech +5 (66), Medicine +5 (45)
Animal Friend
Level 13
Sneak +5 (47), Energy Weapons +5 (24), Speech +2 (68), Barter +5 (22), Medicine +5 (50)
Finesse
Bobblehead (Speech)
Level 14
Sneak +5 (52), Energy Weapons +5 (29), Repair +2 (25), Barter +5 (27), Medicine +5 (55)
Robotics Expert
Level 15
Sneak +5 (67), Energy Weapons +5 (34), Repair +2 (27), Barter +5 (32), Medicine +5 (60)
Silent Running
Ant Sight
Level 16
Sneak +1 (68), Energy Weapons +5 (41), Repair +5 (32), Barter +5 (37), Melee Weapons +1 (16), Medicine +5 (65)
Sniper
Bobblehead (Sneak)
Level 17
Energy Weapons +5 (56), Repair +5 (37), Barter +5 (42), Melee Weapons +2 (18), Medicine +5 (70)
Cyborg
Level 18
Energy Weapons +5 (61), Repair +5 (42), Barter +5 (47), Melee Weapons +2 (20), Medicine +5 (75)
Action Boy/Girl
Level 19
Energy Weapons +5 (66), Repair +5 (47), Barter +5 (52), Melee Weapons +2 (22), Medicine +5 (80)
Swift Learner
Level 20
Energy Weapons +5 (71), Repair +2 (49), Barter +5 (57), Melee Weapons +5 (42), Medicine +5 (85)
Tag! (Melee Weapons)
Level 21
Energy Weapons +7 (78), Barter +5 (62), Melee Weapons +5 (47), Medicine +5 (90)
Explorer
Bobblehead (Energy Weapons)
Level 22
Repair +5 (54), Barter +5 (67), Melee Weapons +8 (55), Medicine +4 (94)
Grim Reaper's Sprint
Level 23
Repair +5 (59), Barter +5 (72), Melee Weapons +10 (65), Big Guns +2 (17)
Adamantium Skeleton
Level 24
Repair +5 (64), Barter +6 (78), Melee Weapons +5 (70), Big Guns +6 (23)
Fast Metabolism
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Level 25
Repair +10 (74), Melee Weapons +6 (86), Big Guns +6 (29)
Intense Training (AG)
Level 26
Repair +10 (84), Big Guns +12 (41)
Nerves of Steel
Level 27
Explosives +2 (19), Big Guns +20 (76)
Size Matters
Level 28
Unarmed +22 (37)
Puppies!
Level 29
Unarmed +22 (59)
Ninja
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Unarmed)
Level 30
Explosives +22 (49)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Explosives)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (63)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Lying, Congressional Style => Speech +2 (90)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (83)
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Auto Expert
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Dylan10129, over 13 years ago:
i will be posting all quest perks and bobbleheads (with the exeption of a few) last, as if i post them at the time i got them, you might as well play my file
Dylan10129, over 13 years ago:
scratch that, i put the bobbleheads in were you should get them (espesialy science and lockpick), and you must get the Ant Sight perk ON or BEFORE the level i had spesifide, or you will screw up. one last thing, the game wont let me put in the LUCKY 8 BALL, which is required for the BETTER CRIDICALS perk (substiduted for SWIFT LEARNER). (also, complete OASIS for YEWS BEAR CHARM, wich nets +10 speach, even when not in your inventory)
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