Strength
9
 
Perception
5
 
Endurance
3
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
13
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
23
 
Repair
23
 
Science
38
 
Small Guns
30
 
Sneak
15
 
Speech
13
 
Unarmed
11
 
Level 1
ST 9 PE 5 EN 3 CH 4 IN 9 AG 5 LK 5
Small Guns, Science, and Lockpick
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