Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
9
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
28
 
Melee Weapons
19
 
Repair
28
 
Science
13
 
Small Guns
40
 
Sneak
25
 
Speech
9
 
Unarmed
19
 
Level 1
ST 7 PE 4 EN 7 CH 2 IN 4 AG 10 LK 6
Small Guns, Repair, and Medicine
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