Strength
3
 
Perception
6
 
Endurance
3
 
Charisma
8
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
21
 
Big Guns
11
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
11
 
Repair
23
 
Science
38
 
Small Guns
17
 
Sneak
17
 
Speech
21
 
Unarmed
11
 
Level 1
ST 3 PE 6 EN 3 CH 8 IN 9 AG 6 LK 5
Energy Weapons, Lockpick, and Science
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