Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
33
 
Medicine
20
 
Melee Weapons
12
 
Repair
25
 
Science
35
 
Small Guns
19
 
Sneak
14
 
Speech
34
 
Unarmed
16
 
Gun Nut
Level 1
ST 4 PE 7 EN 6 CH 6 IN 8 AG 5 LK 4
Energy Weapons, Science, and Lockpick
Level 2
Speech +18 (34)
Gun Nut
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