Strength
3
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
11
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
40
 
Melee Weapons
11
 
Repair
25
 
Science
25
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
17
 
Level 1
ST 3 PE 5 EN 6 CH 3 IN 10 AG 7 LK 6
Energy Weapons, Lockpick, and Medicine
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