Strength
9
 
Perception
8
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
8%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
20
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
30
 
Lockpick
35
 
Medicine
38
 
Melee Weapons
50
 
Repair
40
 
Science
55
 
Small Guns
40
 
Sneak
50
 
Speech
20
 
Unarmed
25
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Educated
Ghoul Ecology
Gun Nut
Hematophage
Intense Training
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 8 EN 4 CH 1 IN 8 AG 8 LK 3
Science, Sneak, and Melee Weapons
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Sneak +5 (50), Science +2 (50), Melee Weapons +3 (50), Big Guns +8 (30)
Gun Nut
Level 3
Small Guns +2 (40), Energy Weapons +2 (32), Lockpick +2 (35), Unarmed +3 (25), Speech +4 (20), Barter +4 (20), Big Guns +1 (31)
Intense Training (IN)
Level 4
Energy Weapons +3 (35), Repair +3 (40), Science +3 (55), Medicine +6 (38), Big Guns +4 (35)
Educated
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