Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
4
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
18
 
Big Guns
33
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
29
 
Melee Weapons
18
 
Repair
14
 
Science
14
 
Small Guns
16
 
Sneak
16
 
Speech
18
 
Unarmed
18
 
Level 1
ST 6 PE 5 EN 6 CH 6 IN 4 AG 5 LK 8
Medicine, Lockpick, and Big Guns
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