Strength
6
 
Perception
10
 
Endurance
6
 
Charisma
5
 
Intelligence
4
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
15
 
Big Guns
17
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
40
 
Medicine
13
 
Melee Weapons
17
 
Repair
13
 
Science
13
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
17
 
Level 1
ST 6 PE 10 EN 6 CH 5 IN 4 AG 4 LK 5
Energy Weapons, Explosives, and Lockpick
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