Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
8
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
20
 
Lockpick
40
 
Medicine
22
 
Melee Weapons
22
 
Repair
45
 
Science
22
 
Small Guns
40
 
Sneak
14
 
Speech
8
 
Unarmed
20
 
Gun Nut
Level 1
ST 8 PE 6 EN 7 CH 1 IN 7 AG 4 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +6 (40), Lockpick +7 (40), Repair +3 (45), Explosives +2 (20)
Gun Nut
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