Strength
6
 
Perception
3
 
Endurance
7
 
Charisma
10
 
Intelligence
8
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
23
 
Big Guns
17
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
38
 
Unarmed
17
 
Level 1
ST 6 PE 3 EN 7 CH 10 IN 8 AG 5 LK 1
Lockpick, Speech, and Medicine
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