Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
16
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
17
 
Repair
30
 
Science
19
 
Small Guns
45
 
Sneak
19
 
Speech
45
 
Unarmed
15
 
Gun Nut
Swift Learner
Level 1
ST 6 PE 5 EN 5 CH 5 IN 7 AG 7 LK 5
Speech, Lockpick, and Small Guns
Level 2
Small Guns +1 (35), Lockpick +5 (35), Speech +5 (35), Repair +6 (25)
Swift Learner
Level 3
Small Guns +5 (45), Speech +10 (45), Barter +1 (16), Medicine +1 (20)
Gun Nut
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