Strength
5
 
Perception
10
 
Endurance
1
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
14
 
Big Guns
6
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
39
 
Medicine
20
 
Melee Weapons
14
 
Repair
35
 
Science
20
 
Small Guns
18
 
Sneak
18
 
Speech
14
 
Unarmed
6
 
Level 1
ST 5 PE 10 EN 1 CH 5 IN 8 AG 7 LK 4
Energy Weapons, Lockpick, and Repair
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