Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
18
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
17
 
Repair
24
 
Science
60
 
Small Guns
55
 
Sneak
15
 
Speech
27
 
Unarmed
16
 
Gun Nut
Swift Learner
Level 1
ST 6 PE 6 EN 5 CH 5 IN 7 AG 5 LK 6
Lockpick, Science, and Small Guns
Big Book of Science => Science +1 (35)
Level 2
Small Guns +5 (35), Speech +2 (17), Science +10 (45)
Swift Learner
Bobblehead (Lockpick)
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +1 (30)
Level 3
Small Guns +4 (44), Lockpick +8 (50), Science +5 (50)
Gun Nut
Duck and Cover! => Explosives +1 (18)
Pugilism Illustrated => Unarmed +1 (16)
Guns and Bullets => Small Guns +1 (45)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Science)
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