Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
10
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
26
 
Melee Weapons
16
 
Repair
42
 
Science
26
 
Small Guns
31
 
Sneak
16
 
Speech
10
 
Unarmed
16
 
Level 1
ST 5 PE 6 EN 5 CH 2 IN 10 AG 5 LK 7
Energy Weapons, Small Guns, and Repair
Dean's Electronics => Repair +1 (42)
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