Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
6
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
14
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
18
 
Melee Weapons
35
 
Repair
33
 
Science
18
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
20
 
Level 1
ST 7 PE 4 EN 7 CH 4 IN 6 AG 4 LK 8
Repair, Melee Weapons, and Lockpick
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