Strength
3
 
Perception
10
 
Endurance
3
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
13
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
40
 
Medicine
15
 
Melee Weapons
11
 
Repair
15
 
Science
15
 
Small Guns
25
 
Sneak
40
 
Speech
13
 
Unarmed
11
 
Level 1
ST 3 PE 10 EN 3 CH 4 IN 5 AG 10 LK 5
Sneak, Lockpick, and Explosives
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