Strength
3
 
Perception
5
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
16
 
Big Guns
12
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
16
 
Medicine
41
 
Melee Weapons
12
 
Repair
26
 
Science
41
 
Small Guns
20
 
Sneak
20
 
Speech
16
 
Unarmed
12
 
Level 1
ST 3 PE 5 EN 3 CH 5 IN 10 AG 7 LK 7
Science, Medicine, and Energy Weapons
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