Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
1
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
11
 
Barter
17
 
Big Guns
17
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
17
 
Repair
24
 
Science
24
 
Small Guns
17
 
Sneak
17
 
Speech
17
 
Unarmed
17
 
Level 1
ST 5 PE 9 EN 5 CH 5 IN 1 AG 5 LK 10
Science, Repair, and Medicine
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