Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
36
 
Repair
17
 
Science
17
 
Small Guns
21
 
Sneak
36
 
Speech
9
 
Unarmed
17
 
Level 1
ST 7 PE 5 EN 5 CH 1 IN 5 AG 7 LK 10
Sneak, Melee Weapons, and Lockpick
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