Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
40
 
Medicine
42
 
Melee Weapons
15
 
Repair
35
 
Science
27
 
Small Guns
50
 
Sneak
15
 
Speech
30
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Lockpick, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +10 (45), Science +2 (25), Medicine +7 (40)
Gun Nut
Bobblehead (Intelligence)
Level 3
Lockpick +10 (40), Explosives +10 (25)
Gun Nut
Would you like to comment? Sign up for new account, or sign in if you are already a member.