Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
20
 
Melee Weapons
19
 
Repair
40
 
Science
17
 
Small Guns
35
 
Sneak
20
 
Speech
35
 
Unarmed
15
 
Gun Nut
Level 1
ST 7 PE 5 EN 5 CH 6 IN 6 AG 5 LK 6
Small Guns, Speech, and Repair
Level 2
Sneak +5 (20), Speech +3 (35), Repair +3 (40), Medicine +3 (20), Big Guns +2 (17)
Gun Nut
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