Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
7
 
Intelligence
6
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
38
 
Medicine
25
 
Melee Weapons
17
 
Repair
15
 
Science
30
 
Small Guns
40
 
Sneak
15
 
Speech
17
 
Unarmed
15
 
Swift Learner
Level 1
ST 7 PE 7 EN 6 CH 7 IN 6 AG 6 LK 1
Lockpick, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +10 (40), Lockpick +6 (38)
Swift Learner
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