Strength
3
 
Perception
4
 
Endurance
3
 
Charisma
9
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
24
 
Big Guns
12
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
14
 
Medicine
39
 
Melee Weapons
12
 
Repair
24
 
Science
39
 
Small Guns
16
 
Sneak
16
 
Speech
24
 
Unarmed
12
 
Level 1
ST 3 PE 4 EN 3 CH 9 IN 9 AG 5 LK 7
Medicine, Science, and Energy Weapons
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