Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
12
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
18
 
Melee Weapons
14
 
Repair
18
 
Science
33
 
Small Guns
20
 
Sneak
35
 
Speech
12
 
Unarmed
16
 
Level 1
ST 5 PE 6 EN 6 CH 4 IN 7 AG 8 LK 4
Lockpick, Sneak, and Science
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