Strength
7
 
Perception
5
 
Endurance
10
 
Charisma
4
 
Intelligence
8
 
Agility
2
 
Luck
4
 
Action Points
69
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
12
 
Big Guns
39
 
Energy Weapons
14
 
Explosives
29
 
Lockpick
14
 
Medicine
20
 
Melee Weapons
18
 
Repair
35
 
Science
20
 
Small Guns
8
 
Sneak
8
 
Speech
12
 
Unarmed
24
 
Level 1
ST 7 PE 5 EN 10 CH 4 IN 8 AG 2 LK 4
Big Guns, Explosives, and Repair
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