Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
37
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Light Step
Ninja
Quantum Chemist
Silent Running
Size Matters (3)
Sniper
Strong Back
Tag!
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Sneak, and Repair
Level 2
Sneak +8 (40), Small Guns +8 (40), Repair +2 (40), Melee Weapons +1 (18)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Repair +8 (50), Melee Weapons +12 (30)
Daddy's Boy/Girl
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Ant Might
Covert Ops
Level 4
Lockpick +5 (35), Science +2 (50), Melee Weapons +8 (50), Medicine +5 (50)
Educated
Level 5
Lockpick +15 (50), Explosives +8 (35)
Daddy's Boy/Girl
Level 6
Energy Weapons +8 (35), Explosives +15 (50)
Bloody Mess
Level 7
Small Guns +2 (55), Energy Weapons +15 (50), Science +1 (56), Medicine +5 (60)
Demolition Expert
Level 8
Sneak +10 (60), Small Guns +5 (60), Science +4 (60), Melee Weapons +4 (54)
Demolition Expert
Level 9
Energy Weapons +10 (60), Unarmed +7 (34), Melee Weapons +6 (60)
Demolition Expert
Level 10
Sneak +5 (65), Lockpick +2 (52), Unarmed +16 (50)
Finesse
Level 11
Small Guns +4 (64), Lockpick +9 (61), Melee Weapons +10 (70)
Size Matters
Level 12
Small Guns +11 (75), Lockpick +7 (68), Melee Weapons +5 (75)
Silent Running
Level 13
Lockpick +7 (75), Medicine +10 (70), Big Guns +6 (48)
Sniper
Level 14
Sneak +7 (82), Small Guns +16 (91)
Size Matters
Level 15
Sneak +12 (94), Small Guns +3 (94), Melee Weapons +8 (83)
Size Matters
Level 16
Lockpick +10 (85), Melee Weapons +13 (96)
Action Boy/Girl
Level 17
Lockpick +15 (100), Science +8 (68)
Better Criticals
Level 18
Repair +6 (66), Science +17 (85)
Tag! (Big Guns)
Level 19
Energy Weapons +19 (79), Big Guns +4 (97)
Gunslinger
Level 20
Energy Weapons +5 (84), Explosives +3 (53), Science +15 (100)
Commando
Level 21
Energy Weapons +13 (97), Repair +3 (69), Explosives +7 (60)
Grim Reaper's Sprint
Level 22
Unarmed +10 (60), Repair +13 (82)
Ninja
Level 23
Unarmed +10 (70), Repair +3 (85), Medicine +10 (80)
Concentrated Fire
Level 24
Unarmed +23 (93)
Adamantium Skeleton
Level 25
Unarmed +4 (97), Explosives +19 (79)
Strong Back
Level 26
Repair +8 (93), Explosives +15 (94)
Quantum Chemist
Level 27
Repair +4 (97), Medicine +19 (99)
Cyborg
Level 28
Speech +22 (39), Medicine +1 (100)
Light Step
Level 29
Speech +23 (62)
Lady Killer/Black Widow
Level 30
Speech +23 (100)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Perception)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Tumblers Today => Lockpick +1 (100)
Dean's Electronics => Repair +1 (100)
RedCherry, 2 months ago:
Best character ever
FalloutChampion, 2 months ago:
It seems fun but only way to get energy bobblehead is to go to the enclave base at lvl 3. It still is a cool joke tho.
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