Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
13
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
21
 
Lockpick
80
 
Medicine
23
 
Melee Weapons
13
 
Repair
38
 
Science
23
 
Small Guns
15
 
Sneak
25
 
Speech
13
 
Unarmed
15
 
Thief (2)
Level 1
ST 4 PE 8 EN 5 CH 4 IN 9 AG 5 LK 5
Energy Weapons, Repair, and Lockpick
Level 2
Lockpick +19 (60)
Thief
Level 3
Energy Weapons +4 (40), Lockpick +15 (80)
Thief
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