Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Cannibal
Computer Whiz
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Dream Crusher
Educated
Explorer
Fast Metabolism
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Impartial Mediation
Karmic Rebalance
Lawbringer
Master Trader
Mister Sandman
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Rad Resistance
Scrounger
Strong Back
Superior Defender
Swift Learner
Tag!
Thief
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 7 IN 7 AG 5 LK 5
Speech, Lockpick, and Medicine
Level 2
Small Guns +10 (25), Unarmed +2 (17), Speech +1 (35), Repair +1 (20), Barter +1 (20), Science +1 (20), Medicine +1 (35)
Thief
Level 3
Sneak +5 (25), Energy Weapons +3 (20), Lockpick +3 (40), Unarmed +3 (20), Explosives +3 (20)
Swift Learner
Bobblehead (Medicine)
Level 4
Repair +10 (30), Science +5 (25), Big Guns +2 (17)
Educated
Bobblehead (Science)
Level 5
Lockpick +7 (47), Science +5 (40), Melee Weapons +5 (20), Big Guns +3 (20)
Gun Nut
Level 6
Sneak +5 (30), Small Guns +2 (32), Lockpick +3 (50), Science +10 (50)
Fortune Finder
Bobblehead (Barter)
Power Armor Training
Covert Ops
Level 7
Energy Weapons +5 (25), Explosives +10 (30), Medicine +5 (50)
Bloody Mess
Level 8
Sneak +10 (40), Small Guns +10 (45)
Scrounger
Level 9
Small Guns +10 (55), Repair +10 (45)
Strong Back
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (42)
Level 10
Sneak +1 (43), Lockpick +7 (60), Science +7 (60), Melee Weapons +5 (25)
Animal Friend
Hematophage
Bobblehead (Melee Weapons)
Level 11
Sneak +12 (55), Small Guns +5 (60), Repair +3 (48)
Animal Friend
Level 12
Sneak +10 (65), Small Guns +5 (65), Repair +2 (50), Big Guns +3 (23)
Mister Sandman
Ant Might
Dream Crusher
Level 13
Lockpick +5 (65), Unarmed +5 (25), Speech +10 (45)
Cannibal
Superior Defender
Bobblehead (Repair)
Level 14
Sneak +5 (70), Small Guns +5 (70), Repair +10 (70)
Lawbringer
Rad Regeneration
Wired Reflexes
Xenotech Expert
Punga Power!
Pitt Fighter
Booster Shot
Ghoul Ecology
Auto Expert
Barkskin
Bobblehead (Lockpick)
Level 15
Barter +10 (40), Medicine +10 (60)
Cyborg
Level 16
Speech +10 (55), Barter +10 (65)
Tag! (Barter)
Nikola Tesla and You => Energy Weapons +1 (36)
Tales of a Junktown Jerky Vendor => Barter +1 (66)
Lying, Congressional Style => Speech +1 (56)
Grognak the Barbarian => Melee Weapons +1 (38)
Guns and Bullets => Small Guns +1 (71)
Level 17
Small Guns +4 (75), Energy Weapons +4 (40), Speech +4 (60), Barter +4 (70), Melee Weapons +2 (40), Big Guns +2 (25)
Master Trader
Level 18
Unarmed +10 (35), Melee Weapons +10 (50)
Adamantium Skeleton
Level 19
Energy Weapons +20 (60)
Concentrated Fire
Level 20
Unarmed +10 (45), Big Guns +10 (35)
Grim Reaper's Sprint
Level 21
Explosives +10 (40), Big Guns +10 (45)
Explorer
Level 22
Unarmed +5 (50), Explosives +10 (50), Big Guns +5 (50)
Deep Sleep
Level 23
Speech +10 (70), Science +10 (70)
Impartial Mediation
Level 24
Melee Weapons +10 (60), Medicine +10 (70)
Karmic Rebalance
Level 25
Unarmed +10 (60), Explosives +10 (60)
Quantum Chemist
Level 26
Energy Weapons +10 (70), Big Guns +10 (60)
Warmonger
Level 27
Explosives +10 (70), Big Guns +10 (70)
Fast Metabolism
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 28
Barter +10 (80), Melee Weapons +10 (70)
Computer Whiz
Level 29
Repair +10 (80), Medicine +10 (80)
Rad Resistance
Level 30
Unarmed +10 (90), Science +10 (86)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +1 (89)
Tales of a Junktown Jerky Vendor => Barter +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (89)
Chinese Army: Special Ops Training Manual => Sneak +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (90)
D.C. Journal of Internal Medicine => Medicine +1 (91)
Duck and Cover! => Explosives +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
Dean's Electronics => Repair +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (93)
Dean's Electronics => Repair +1 (90)
D.C. Journal of Internal Medicine => Medicine +1 (94)
Nikola Tesla and You => Energy Weapons +1 (91)
Paradise Lost => Speech +1 (89)
Pugilism Illustrated => Unarmed +1 (93)
Nikola Tesla and You => Energy Weapons +1 (92)
Pugilism Illustrated => Unarmed +1 (94)
Pugilism Illustrated => Unarmed +1 (95)
Pugilism Illustrated => Unarmed +1 (96)
Pugilism Illustrated => Unarmed +1 (97)
Lying, Congressional Style => Speech +1 (90)
D.C. Journal of Internal Medicine => Medicine +1 (95)
Grognak the Barbarian => Melee Weapons +1 (81)
Grognak the Barbarian => Melee Weapons +1 (82)
Guns and Bullets => Small Guns +1 (98)
Lying, Congressional Style => Speech +1 (91)
Lying, Congressional Style => Speech +1 (92)
Guns and Bullets => Small Guns +1 (99)
Lying, Congressional Style => Speech +1 (93)
Grognak the Barbarian => Melee Weapons +1 (83)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Duck and Cover! => Explosives +1 (92)
Guns and Bullets => Small Guns +1 (100)
Guns and Bullets => Small Guns +1 (100)
Guns and Bullets => Small Guns +1 (100)
Pugilism Illustrated => Unarmed +1 (98)
Duck and Cover! => Explosives +1 (93)
Big Book of Science => Science +1 (90)
Big Book of Science => Science +1 (91)
Big Book of Science => Science +1 (92)
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
Chinese Army: Special Ops Training Manual => Sneak +1 (95)
Big Book of Science => Science +1 (93)
Chinese Army: Special Ops Training Manual => Sneak +1 (96)
Big Book of Science => Science +1 (94)
Guns and Bullets => Small Guns +1 (100)
Lying, Congressional Style => Speech +1 (94)
Duck and Cover! => Explosives +1 (94)
Big Book of Science => Science +1 (95)
Tales of a Junktown Jerky Vendor => Barter +1 (90)
Dean's Electronics => Repair +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (96)
Dean's Electronics => Repair +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (97)
Dean's Electronics => Repair +1 (96)
Grognak the Barbarian => Melee Weapons +1 (84)
Dean's Electronics => Repair +1 (97)
Duck and Cover! => Explosives +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (98)
Nikola Tesla and You => Energy Weapons +1 (93)
Nikola Tesla and You => Energy Weapons +1 (94)
Nikola Tesla and You => Energy Weapons +1 (95)
Nikola Tesla and You => Energy Weapons +1 (96)
Nikola Tesla and You => Energy Weapons +1 (97)
Nikola Tesla and You => Energy Weapons +1 (98)
Nikola Tesla and You => Energy Weapons +1 (99)
Nikola Tesla and You => Energy Weapons +1 (100)
Lying, Congressional Style => Speech +1 (95)
Lying, Congressional Style => Speech +1 (96)
Lying, Congressional Style => Speech +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Lying, Congressional Style => Speech +1 (98)
Lying, Congressional Style => Speech +1 (99)
Lying, Congressional Style => Speech +1 (100)
Guns and Bullets => Small Guns +1 (100)
Dean's Electronics => Repair +1 (98)
Grognak the Barbarian => Melee Weapons +1 (85)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (97)
Dean's Electronics => Repair +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Grognak the Barbarian => Melee Weapons +1 (86)
Grognak the Barbarian => Melee Weapons +1 (87)
Pugilism Illustrated => Unarmed +1 (99)
Pugilism Illustrated => Unarmed +1 (100)
Grognak the Barbarian => Melee Weapons +1 (88)
Grognak the Barbarian => Melee Weapons +1 (89)
Grognak the Barbarian => Melee Weapons +1 (90)
Grognak the Barbarian => Melee Weapons +1 (91)
Guns and Bullets => Small Guns +1 (100)
Grognak the Barbarian => Melee Weapons +1 (92)
Grognak the Barbarian => Melee Weapons +1 (93)
Grognak the Barbarian => Melee Weapons +1 (94)
Grognak the Barbarian => Melee Weapons +1 (95)
Grognak the Barbarian => Melee Weapons +1 (96)
Grognak the Barbarian => Melee Weapons +1 (97)
Grognak the Barbarian => Melee Weapons +1 (98)
Grognak the Barbarian => Melee Weapons +1 (99)
Grognak the Barbarian => Melee Weapons +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Tumblers Today => Lockpick +1 (86)
Tumblers Today => Lockpick +1 (87)
Tumblers Today => Lockpick +1 (88)
Tales of a Junktown Jerky Vendor => Barter +1 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (93)
Tales of a Junktown Jerky Vendor => Barter +1 (94)
Tumblers Today => Lockpick +1 (89)
Tales of a Junktown Jerky Vendor => Barter +1 (95)
Tumblers Today => Lockpick +1 (90)
Tales of a Junktown Jerky Vendor => Barter +1 (96)
Tales of a Junktown Jerky Vendor => Barter +1 (97)
Tales of a Junktown Jerky Vendor => Barter +1 (98)
Tales of a Junktown Jerky Vendor => Barter +1 (99)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Tumblers Today => Lockpick +1 (91)
Tumblers Today => Lockpick +1 (92)
Tumblers Today => Lockpick +1 (93)
Tumblers Today => Lockpick +1 (94)
Tumblers Today => Lockpick +1 (95)
Tumblers Today => Lockpick +1 (96)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Tumblers Today => Lockpick +1 (97)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
Tumblers Today => Lockpick +1 (100)
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