Level 1
ST 3 PE 7 EN 3 CH 7 IN 8 AG 7 LK 5
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +6 (25), Speech +6 (25), Explosives +6 (25)
Intense Training (IN)
Bobblehead (Intelligence)
Level 3
Small Guns +16 (50), Medicine +4 (39)
Lady Killer/Black Widow
Level 4
Lockpick +5 (30), Repair +10 (50), Melee Weapons +4 (15), Medicine +1 (40)
Educated
Level 5
Lockpick +20 (50), Medicine +3 (43)
Comprehension
Level 6
Sneak +16 (50), Medicine +7 (50)
Gunslinger
Level 7
Small Guns +23 (73)
Bloody Mess
Level 8
Explosives +23 (48)
Commando
Level 9
Repair +21 (71), Explosives +2 (50)
Child at Heart
Level 10
Sneak +5 (55), Small Guns +4 (77), Repair +4 (75), Explosives +5 (55), Medicine +5 (55)
Finesse
Level 11
Sneak +5 (60), Lockpick +2 (52), Speech +6 (31), Explosives +5 (60), Medicine +5 (60)
Demolition Expert
Level 12
Lockpick +23 (75)
Fast Metabolism
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Medicine +23 (83)
Silent Running
Level 14
Small Guns +1 (90), Energy Weapons +1 (32), Lockpick +1 (88), Speech +7 (50), Repair +1 (86), Barter +1 (32), Science +1 (36), Medicine +3 (86), Big Guns +7 (30)
Light Step
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Grognak the Barbarian => Melee Weapons +2 (29)
Grognak the Barbarian => Melee Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Grognak the Barbarian => Melee Weapons +2 (37)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Nikola Tesla and You => Energy Weapons +2 (40)
Nikola Tesla and You => Energy Weapons +2 (42)
Paradise Lost => Speech +2 (62)
Pugilism Illustrated => Unarmed +2 (25)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Level 15
Sneak +8 (100), Lockpick +2 (100), Repair +4 (100), Explosives +5 (87), Medicine +4 (100)
Adamantium Skeleton
Level 16
Speech +6 (68), Explosives +13 (100), Science +4 (50)
Action Boy/Girl
Level 17
Energy Weapons +21 (63), Science +2 (52)
Better Criticals
Level 18
Science +23 (75)
Computer Whiz
Level 19
Barter +8 (50), Science +2 (77), Melee Weapons +13 (50)
Infiltrator
Level 20
Science +23 (100)
Grim Reaper's Sprint
Level 21
Energy Weapons +14 (77), Speech +9 (77)
Explorer
Level 22
Speech +23 (100)
Puppies!
Level 23
Energy Weapons +23 (100)
Mysterious Stranger
Level 24
Big Guns +23 (63)
Robotics Expert
Level 25
Melee Weapons +23 (73)
Sniper
Level 26
Barter +5 (55), Melee Weapons +4 (77), Big Guns +14 (77)
Nerves of Steel
Level 27
Melee Weapons +23 (100)
Cyborg
Level 28
Big Guns +23 (100)
Warmonger
Level 29
Barter +23 (78)
Ninja
Pugilism Illustrated => Unarmed +2 (35)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Pugilism Illustrated => Unarmed +2 (51)
Pugilism Illustrated => Unarmed +2 (53)
Pugilism Illustrated => Unarmed +2 (55)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
Pugilism Illustrated => Unarmed +2 (63)
Pugilism Illustrated => Unarmed +2 (65)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Level 30
Unarmed +13 (98), Barter +10 (100)
Almost Perfect