Strength
1
 
Perception
10
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
40
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
7
 
Repair
25
 
Science
40
 
Small Guns
7
 
Sneak
7
 
Speech
40
 
Unarmed
11
 
Level 1
ST 1 PE 10 EN 3 CH 10 IN 10 AG 1 LK 5
Speech, Barter, and Science
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