Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
70
 
Big Guns
43
 
Energy Weapons
100
 
Explosives
52
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
40
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
71
 
Unarmed
58
 
Adamantium Skeleton
Almost Perfect
Animal Friend
Barkskin
Better Criticals
Booster Shot
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (10)
Mister Sandman
Night Person
Pitt Fighter
Power Armor Training
Rad Absorption
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Speech, Sneak, and Small Guns
Level 2
Repair +16 (33)
Intense Training (EN)
Level 3
Speech +8 (40), Medicine +8 (25)
Intense Training (ST)
Barkskin
Level 4
Lockpick +8 (25), Barter +8 (25)
Educated
Booster Shot
Pitt Fighter
Level 5
Sneak +6 (38), Small Guns +13 (45)
Intense Training (IN)
Rad Regeneration
Level 6
Sneak +7 (45), Small Guns +5 (50), Medicine +8 (35)
Gunslinger
Level 7
Lockpick +14 (41), Science +6 (25)
Intense Training (PE)
Covert Ops
Wired Reflexes
Power Armor Training
Level 8
Sneak +4 (49), Lockpick +6 (50), Speech +10 (50)
Scrounger
Level 9
Repair +20 (55)
Strong Back
Level 10
Barter +10 (35), Medicine +10 (45)
Animal Friend
Level 11
Sneak +11 (60), Medicine +9 (54)
Finesse
Level 12
Science +20 (48)
Silent Running
Level 13
Small Guns +7 (60), Repair +11 (66), Science +2 (50)
Robotics Expert
Level 14
Lockpick +20 (70)
Adamantium Skeleton
Level 15
Lockpick +5 (75), Repair +9 (75), Science +6 (56)
Sniper
Level 16
Small Guns +10 (70), Science +4 (60), Medicine +6 (60)
Better Criticals
Level 17
Energy Weapons +1 (30), Unarmed +3 (20), Explosives +1 (20), Barter +9 (44), Melee Weapons +3 (20), Big Guns +3 (20)
Cyborg
Level 18
Lockpick +20 (95)
Mister Sandman
Level 19
Energy Weapons +20 (50)
Night Person
Level 20
Sneak +5 (75), Energy Weapons +10 (60), Lockpick +5 (100)
Grim Reaper's Sprint
Level 21
Explosives +14 (34), Barter +6 (50)
Concentrated Fire
Level 22
Small Guns +5 (75), Science +15 (75)
Intense Training (EN)
Level 23
Unarmed +18 (40), Big Guns +2 (24)
Solar Powered
Level 24
Repair +20 (95)
Intense Training (AG)
Level 25
Small Guns +15 (92), Repair +5 (100)
Intense Training (ST)
Level 26
Small Guns +7 (100), Medicine +13 (74)
Intense Training (LK)
Level 27
Sneak +20 (98)
Intense Training (CH)
Level 28
Sneak +2 (100), Medicine +18 (92)
Rad Absorption
Level 29
Energy Weapons +6 (67), Science +14 (90)
Intense Training (LK)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Level 30
Energy Weapons +20 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Paradise Lost => Speech +1 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (43)
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