Strength
5
 
Perception
10
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
560
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
46
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
27
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
90
 
Unarmed
37
 
Action Boy/Girl
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Intense Training (8)
Light Step
Nerves of Steel
No Weaknesses
Power Armor Training
Rad Regeneration
Rad Tolerance
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 2 PE 8 EN 5 CH 1 IN 9 AG 9 LK 6
Lockpick, Small Guns, and Repair
Level 2
Sneak +1 (24), Small Guns +12 (50), Explosives +4 (25), Science +2 (25)
Intense Training (ST)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +20 (44)
Intense Training (ST)
Ant Sight
Level 4
Sneak +6 (50), Lockpick +12 (50), Science +2 (29)
Educated
Level 5
Repair +2 (42), Science +21 (50)
Comprehension
Bobblehead (Agility)
Level 6
Repair +8 (50), Medicine +15 (50)
Bloody Mess
Bobblehead (Perception)
Level 7
Sneak +5 (57), Small Guns +18 (70)
Toughness
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Repair)
Level 8
Sneak +3 (70), Science +10 (60), Medicine +10 (60)
Commando
Bobblehead (Science)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Power Armor Training
Level 9
Big Guns +23 (50)
Strong Back
Covert Ops
Bobblehead (Luck)
Bobblehead (Endurance)
Barkskin
Level 10
Sneak +9 (80), Lockpick +9 (75), Repair +4 (65), Science +1 (75)
Finesse
Booster Shot
Dream Crusher
Level 11
Repair +15 (80), Big Guns +8 (61)
Intense Training (LK)
Superior Defender
Wired Reflexes
Level 12
Sneak +10 (90), Small Guns +6 (90), Big Guns +7 (68)
Sniper
Level 13
Repair +10 (90), Medicine +11 (72), Big Guns +2 (70)
Silent Running
Bobblehead (Charisma)
Rad Regeneration
Level 14
Lockpick +5 (80), Explosives +5 (35), Science +5 (80), Medicine +8 (80)
Cyborg
Bobblehead (Energy Weapons)
Level 15
Energy Weapons +14 (60), Big Guns +9 (79)
Light Step
Level 16
Energy Weapons +20 (80), Explosives +3 (38)
Better Criticals
Level 17
Small Guns +10 (100), Energy Weapons +3 (83), Repair +10 (100)
Action Boy/Girl
Bobblehead (Speech)
Level 18
Lockpick +20 (100), Science +3 (83)
Concentrated Fire
Level 19
Science +17 (100), Medicine +6 (87)
Intense Training (LK)
Level 20
Energy Weapons +6 (90), Medicine +13 (100), Big Guns +4 (84)
Grim Reaper's Sprint
Level 21
Energy Weapons +10 (100), Speech +7 (28), Big Guns +6 (92)
Intense Training (EN)
Level 22
Explosives +21 (60), Big Guns +2 (96)
Intense Training (EN)
Level 23
Explosives +23 (83)
Intense Training (EN)
Level 24
Speech +6 (34), Explosives +17 (100)
Intense Training (EN)
Level 25
Speech +23 (63)
No Weaknesses
Level 26
Speech +23 (86)
Nerves of Steel
Level 27
Speech +4 (90), Barter +19 (36)
Rad Tolerance
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Auto Expert
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