Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
31
 
Medicine
23
 
Melee Weapons
15
 
Repair
55
 
Science
40
 
Small Guns
45
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Gun Nut
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Science, Repair, and Lockpick
Level 2
Small Guns +5 (22), Repair +12 (50), Science +2 (40)
Swift Learner
Level 3
Small Guns +18 (45), Lockpick +1 (31)
Gun Nut
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