Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
32
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
31
 
Melee Weapons
15
 
Repair
27
 
Science
25
 
Small Guns
40
 
Sneak
17
 
Speech
17
 
Unarmed
16
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 6 IN 8 AG 6 LK 5
Small Guns, Barter, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +3 (40), Repair +1 (27), Explosives +10 (25), Science +4 (25)
Gun Nut
Pugilism Illustrated => Unarmed +1 (16)
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