Strength
4
 
Perception
8
 
Endurance
3
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
10
 
Big Guns
12
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
24
 
Melee Weapons
14
 
Repair
39
 
Science
39
 
Small Guns
35
 
Sneak
20
 
Speech
10
 
Unarmed
12
 
Level 1
ST 4 PE 8 EN 3 CH 2 IN 9 AG 7 LK 7
Science, Small Guns, and Repair
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