Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
10
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
35
 
Melee Weapons
18
 
Repair
20
 
Science
20
 
Small Guns
35
 
Sneak
20
 
Speech
10
 
Unarmed
18
 
Level 1
ST 6 PE 5 EN 6 CH 2 IN 7 AG 7 LK 7
Medicine, Small Guns, and Lockpick
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