Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
6
 
Intelligence
5
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
15%
 
Hit Points
480
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
25
 
Big Guns
100
 
Energy Weapons
85
 
Explosives
50
 
Lockpick
55
 
Medicine
50
 
Melee Weapons
100
 
Repair
46
 
Science
55
 
Small Guns
90
 
Sneak
27
 
Speech
55
 
Unarmed
26
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Concentrated Fire
Educated
Intense Training (2)
Lead Belly
Life Giver
Little Leaguer (3)
Rad Regeneration
Rad Resistance
Size Matters (3)
Toughness
Level 1
ST 8 PE 5 EN 7 CH 5 IN 4 AG 6 LK 5
Big Guns, Melee Weapons, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Ant Might
Barkskin
Auto Expert
Booster Shot
Rad Regeneration
Level 2
Sneak +1 (20), Small Guns +6 (50), Lockpick +1 (28), Speech +3 (30), Big Guns +4 (50)
Little Leaguer
Level 3
Energy Weapons +3 (20), Lockpick +2 (30), Unarmed +4 (25), Explosives +3 (30), Barter +3 (20)
Little Leaguer
Level 4
Repair +10 (25), Melee Weapons +5 (65)
Educated
Level 5
Lockpick +5 (35), Repair +3 (28), Science +5 (30), Melee Weapons +5 (70)
Child at Heart
Level 6
Small Guns +5 (55), Lockpick +8 (43), Speech +5 (35)
Toughness
Level 7
Lockpick +7 (50), Repair +1 (29), Science +10 (40)
Bloody Mess
Level 8
Small Guns +5 (60), Speech +5 (40), Science +8 (48)
Size Matters
Level 9
Repair +1 (30), Science +2 (50), Melee Weapons +10 (80), Big Guns +5 (85)
Size Matters
Level 10
Speech +10 (50), Repair +3 (33), Melee Weapons +5 (85)
Size Matters
Level 11
Small Guns +5 (65), Energy Weapons +10 (30), Repair +3 (36)
Lead Belly
Level 12
Medicine +18 (33)
Life Giver
Level 13
Small Guns +5 (70), Repair +1 (37), Explosives +5 (40), Medicine +7 (40)
Little Leaguer
Level 14
Energy Weapons +15 (45), Repair +3 (40)
Rad Resistance
Level 15
Small Guns +4 (75), Energy Weapons +4 (50), Repair +2 (43), Explosives +4 (45), Melee Weapons +4 (95)
Intense Training (LK)
Level 16
Speech +4 (55), Melee Weapons +5 (100), Medicine +9 (50)
Action Boy/Girl
Level 17
Sneak +4 (25), Lockpick +4 (55), Repair +2 (45), Barter +4 (25), Science +4 (55)
Better Criticals
Level 18
Small Guns +5 (80), Energy Weapons +10 (60), Explosives +3 (48)
Adamantium Skeleton
Level 19
Small Guns +5 (85), Energy Weapons +10 (70), Repair +1 (46), Explosives +2 (50)
Concentrated Fire
Level 20
Small Guns +3 (90), Energy Weapons +15 (85)
Intense Training (AG)
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