Strength
5
 
Perception
4
 
Endurance
7
 
Charisma
3
 
Intelligence
6
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
27
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
30
 
Lockpick
14
 
Medicine
28
 
Melee Weapons
16
 
Repair
18
 
Science
18
 
Small Guns
42
 
Sneak
52
 
Speech
12
 
Unarmed
20
 
Intense Training
Swift Learner
Level 1
ST 5 PE 4 EN 7 CH 3 IN 6 AG 8 LK 7
Small Guns, Barter, and Explosives
Bobblehead (Medicine)
Level 2
Sneak +16 (38)
Swift Learner
Level 3
Sneak +12 (52), Small Guns +3 (42), Explosives +1 (30)
Intense Training (AG)
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