Strength
2
 
Perception
8
 
Endurance
2
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
430
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
100
 
Big Guns
15
 
Energy Weapons
88
 
Explosives
100
 
Lockpick
50
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
75
 
Small Guns
50
 
Sneak
30
 
Speech
100
 
Unarmed
15
 
Adamantium Skeleton
Animal Friend
Ant Might
Better Criticals
Bloody Mess
Chem Resistant
Child at Heart
Comprehension
Cyborg
Daddy's Boy/Girl (2)
Deep Sleep
Demolition Expert (3)
Entomologist
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Gunslinger
Hematophage
Light Step
Master Trader
Mysterious Stranger
Nerd Rage!
Nerves of Steel
Nuclear Anomaly
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Superior Defender
Warmonger
Level 1
ST 1 PE 7 EN 2 CH 7 IN 7 AG 7 LK 9
Medicine, Explosives, and Repair
Bobblehead (Luck)
Duck and Cover! => Explosives +1 (37)
Level 2
Lockpick +2 (23), Repair +4 (40), Explosives +3 (40), Science +4 (30), Medicine +4 (45)
Daddy's Boy/Girl
Rad Regeneration
Level 3
Lockpick +2 (25), Repair +5 (45), Explosives +5 (45), Science +5 (40)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Science)
Ant Might
Level 4
Small Guns +1 (22), Repair +3 (60), Explosives +8 (65), Science +3 (55), Medicine +3 (65)
Comprehension
Duck and Cover! => Explosives +2 (67)
Superior Defender
Level 5
Repair +10 (70), Explosives +3 (70), Medicine +5 (70)
Child at Heart
Duck and Cover! => Explosives +2 (72)
Ghoul Ecology
Level 6
Small Guns +3 (25), Energy Weapons +2 (25), Repair +5 (75), Explosives +3 (75), Medicine +5 (75)
Demolition Expert
Paradise Lost => Speech +2 (23)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Level 7
Sneak +4 (25), Repair +5 (80), Explosives +5 (80), Barter +1 (22), Medicine +3 (80)
Demolition Expert
Duck and Cover! => Explosives +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Punga Power!
Level 8
Repair +5 (85), Explosives +8 (90), Medicine +5 (85)
Demolition Expert
Duck and Cover! => Explosives +2 (92)
Power Armor Training
Level 9
Speech +2 (25), Repair +5 (90), Explosives +3 (95), Barter +1 (25), Science +2 (57), Medicine +5 (90)
Bloody Mess
Level 10
Repair +5 (95), Science +8 (65), Medicine +5 (95)
Mysterious Stranger
Hematophage
Duck and Cover! => Explosives +2 (97)
Level 11
Repair +5 (100), Explosives +3 (100), Science +5 (70), Medicine +5 (100)
Nerd Rage!
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (39)
Level 12
Small Guns +10 (35), Barter +3 (30), Science +5 (75)
Fast Metabolism
Level 13
Small Guns +15 (50), Barter +3 (33)
Robotics Expert
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Level 14
Unarmed +4 (15), Speech +5 (30), Barter +5 (40), Melee Weapons +4 (15)
Light Step
Level 15
Lockpick +1 (40), Speech +10 (40), Barter +5 (45), Big Guns +2 (13)
Adamantium Skeleton
Level 16
Lockpick +10 (50), Barter +5 (50), Melee Weapons +1 (16), Big Guns +2 (15)
Better Criticals
Level 17
Speech +9 (49), Melee Weapons +9 (25)
Fortune Finder
Level 18
Sneak +5 (30), Energy Weapons +5 (30), Speech +1 (50), Melee Weapons +7 (32)
Scrounger
Level 19
Energy Weapons +5 (35), Barter +10 (60), Melee Weapons +3 (35)
Master Trader
Level 20
Barter +5 (65), Melee Weapons +13 (48)
Finesse
Level 21
Energy Weapons +1 (46), Speech +10 (60), Barter +5 (70), Melee Weapons +2 (50)
Cyborg
Level 22
Energy Weapons +5 (51), Barter +3 (73), Melee Weapons +10 (60)
Quantum Chemist
Level 23
Energy Weapons +4 (55), Speech +7 (67), Barter +7 (80)
Gunslinger
Level 24
Speech +3 (70), Barter +5 (85), Melee Weapons +10 (70)
Animal Friend
Level 25
Energy Weapons +3 (58), Speech +10 (80), Melee Weapons +5 (75)
Deep Sleep
Level 26
Energy Weapons +2 (60), Speech +10 (90), Barter +6 (91)
Nerves of Steel
Level 27
Speech +9 (99), Barter +9 (100)
Warmonger
Level 28
Speech +1 (100), Melee Weapons +17 (92)
Entomologist
Level 29
Energy Weapons +10 (70), Melee Weapons +8 (100)
Chem Resistant
Level 30
Energy Weapons +18 (88)
Nuclear Anomaly
Would you like to comment? Sign up for new account, or sign in if you are already a member.