Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
61
 
Medicine
51
 
Melee Weapons
19
 
Repair
25
 
Science
25
 
Small Guns
52
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Comprehension
Intense Training (2)
Level 1
ST 6 PE 5 EN 7 CH 1 IN 9 AG 6 LK 6
Lockpick, Medicine, and Small Guns
Bobblehead (Intelligence)
Level 2
Lockpick +20 (50)
Intense Training (AG)
Level 3
Small Guns +18 (52), Medicine +2 (42)
Intense Training (ST)
Level 4
Lockpick +11 (61), Medicine +9 (51)
Comprehension
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