Strength
9
 
Perception
9
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
290
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
20
 
Big Guns
40
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
94
 
Medicine
75
 
Melee Weapons
100
 
Repair
90
 
Science
90
 
Small Guns
40
 
Sneak
75
 
Speech
20
 
Unarmed
28
 
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl (2)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Light Step
Power Armor Training
Pyromaniac
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 8 PE 7 EN 5 CH 1 IN 7 AG 5 LK 7
Melee Weapons, Energy Weapons, Sneak
Level 2
Melee Weapons +17 (54)
Daddy's Boy/Girl
Level 3
Melee Weapons +17 (71)
Daddy's Boy/Girl
Level 4
Melee Weapons +17 (88)
Educated
Level 5
Sneak +18 (49), Melee Weapons +2 (90)
Comprehension
Level 6
Energy Weapons +19 (54), Sneak +1 (50)
Toughness
Level 7
Energy Weapons +20 (74)
Gunslinger
Level 8
Repair +20 (40)
Commando
Level 9
Repair +10 (50), Science +10 (40)
Scrounger
Level 10
Science +20 (60)
Finesse
Level 11
Energy Weapons +6 (80), Science +14 (74)
Strong Back
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Power Armor Training
Hematophage
Level 12
Lockpick +20 (57), Science +1 (90)
Sniper
Level 13
Repair +21 (83)
Silent Running
Level 14
Lockpick +14 (71), Repair +7 (90)
Adamantium Skeleton
Level 15
Sneak +3 (75), Medicine +18 (60)
Cyborg
Level 16
Lockpick +9 (80), Medicine +12 (72)
Better Criticals
Level 17
Lockpick +10 (90), Explosives +8 (42), Medicine +3 (75)
Light Step
Level 18
Explosives +21 (63)
Pyromaniac
Level 19
Explosives +17 (80), Big Guns +4 (32)
Fast Metabolism
Level 20
Small Guns +9 (40), Lockpick +4 (94), Big Guns +8 (40)
Grim Reaper's Sprint
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