Strength
5
 
Perception
1
 
Endurance
9
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
28
 
Big Guns
23
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
22
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
23
 
Small Guns
19
 
Sneak
19
 
Speech
13
 
Unarmed
23
 
Level 1
ST 5 PE 1 EN 9 CH 4 IN 9 AG 7 LK 5
Repair, Lockpick, and Barter
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