Strength
10
 
Perception
2
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
9
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
25
 
Big Guns
24
 
Energy Weapons
11
 
Explosives
28
 
Lockpick
12
 
Medicine
30
 
Melee Weapons
27
 
Repair
27
 
Science
34
 
Small Guns
25
 
Sneak
9
 
Speech
10
 
Unarmed
22
 
Swift Learner
Level 1
ST 10 PE 2 EN 7 CH 1 IN 10 AG 1 LK 9
Small Guns, Barter, and Explosives
Level 2
Small Guns +1 (25), Lockpick +1 (12), Unarmed +1 (22), Speech +1 (10), Explosives +2 (28), Barter +1 (25), Science +7 (34), Medicine +3 (30), Big Guns +3 (24)
Swift Learner
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