Strength
6
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
3
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
13
 
Barter
8
 
Big Guns
24
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
12
 
Melee Weapons
18
 
Repair
27
 
Science
12
 
Small Guns
39
 
Sneak
24
 
Speech
8
 
Unarmed
24
 
Level 1
ST 6 PE 5 EN 9 CH 1 IN 3 AG 9 LK 7
Small Guns, Repair, and Lockpick
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