Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
15
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
20
 
Lockpick
20
 
Medicine
18
 
Melee Weapons
35
 
Repair
40
 
Science
18
 
Small Guns
40
 
Sneak
20
 
Speech
15
 
Unarmed
16
 
Gun Nut
Level 1
ST 7 PE 5 EN 5 CH 3 IN 6 AG 7 LK 7
Small Guns, Melee Weapons, and Repair
Level 2
Lockpick +4 (20), Speech +3 (15), Repair +2 (40), Explosives +4 (20), Barter +3 (15)
Gun Nut
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